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Dune: The Sculpt Dialect
Translating 2D shapes into 3D Forms
The form is derived from a cube, which in nature is stable/balanced and have four square corners. The form intends to change this very identity of cube by creating a very minute subtle movement and breakthrough it.
The starting point of whole form was derived from a 2D shape which was achieved by chamfering the corners of cubes, changing visual mass alignment in inclined position.
The 3D form is a movement of that shape through space and frozen in the transit with a very subtle movement, thus, embraces and embark a strong sculpt statement.

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